work: Test metaphors
May. 5th, 2006 12:36 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
I ran across this at Testing Reflections:
Other thoughts?
Lesson 1: Know your enemyA lot of this makes sense. Lesson 1: We are looking for facts. Lesson 3 is about tradeoffs...and how test plans are like battle plans - they don't survive initial contact unscathed!Lesson 2: Know your equipment and how to use it
- Lack of Quality is not your enemy, it’s [the] developers enemy. Your enemy is absence of evidence of it.
Lesson 3: Choose appropriate equipment
- Armour: standards, guidelines (universal defence against any attacks)
- Shield: test [plans], test cases (when used properly may block some attacks by “the enemy” – do you remember who is an enemy?)
- Sword: testing - test execution (use to attack the enemy)
- Good armour reduces movement.
- Shield decreases offence.
- A single soldier may use long sword (knight) or two swords (samurai)…
- An army [can] use good armour, big shields, normal swords
Other thoughts?